To offer to a large audience the possibility to explore ocean, collect and share data a funny way.
Problem
How could we share with every citizen a common knowledge about so complex issues as ocean.
Answer
A digital common art piece which takes the shape of a Massive Many players On Line Game.
Reasons
To involve citizens in knowledge production.
To involve organizations, states and NGOs in cooperation.
To share and defend good causes.
To share and expose ocean life.
Sectors of Activity: Research & innovation
other
Other Sector of Activity: Funding other: Crowdfunding, call for projects, shareholders
Objective: To set up a functional and well designed prototype
Beneficiaries: Everyone : citizens, NGO, teachers, students, scholars, scientists, sea professionals, maritime sector
Main activities: Production and sharing of knowledge about ocean life
Main deliverables: Massive on line multi-players game
fablabs activities
exhibitions
Partners needed: Universities, Museums, Big data and software industries, Fablabs
Timetable: Prototype V1 : end of 2017
Prototype V2 : mid 2018
communication announcement : june 2018
Launching : sept 2018
Geographical target area: North Atlantic
Countries: France
Ireland
Portugal
Spain
United Kingdom
Budget: V1 : 2 000 000 €
V2 : 1 000 000 €
management, marketing and communication : 2 000 000 Hardware, logistics : 500 000 Offices and Accommodation : 300 000
Total : 5 800 000 €
Name of Organisation: La SMAF
Country: France
Email: Website: